By Sourav Sahay
Starting with a proof of the procedure-oriented programming approach, the position performed through buildings during this procedure, and the explanations that resulted in the construction of OOPS, the e-book offers a scientific dialogue of good points comparable to periods, items, dynamic reminiscence administration, constructors, destructors, inheritance, dynamic polymorphism, and operator overloading. The recommendations of circulate dealing with, templates (including the traditional Template Library), and exception dealing with were coated intimately to supply extra regulate and comfort to programmers.
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Additional resources for Object oriented programming with C++
Just like any other operator, it operates upon its operands. The scope resolution operator is a binary operator, that is, it takes two operands. The operand on its left is the name of a pre-defined class. On its right is a member function of that class. Based upon this information, the scope resolution operator inserts a constant operator of the correct type as a leading formal argument to the function on its right. For example, if the class name is Distance, as in the above case, the compiler inserts a pointer of type Distance * const as a leading formal argument to the function on its right.
Consequently, any change in the value of ‘r’ also changes the value of ‘y’. 20. cpp*/ Output 10 –1 The name of a non-constant variable can be placed on the left of the assignment operator because a valid address—the address of the variable—can be determined from it. A call to a function that returns by reference can be placed on the left of the assignment operator for the same reason. If the compiler ¿nds the name of a non-constant variable on the left of the assignment operator in the source code, it writes instructions in the executable to x determine the address of the variable, x transfer control to the byte that has that address, and 18 Object-Oriented Programming with C++ x write the value on the right of the assignment operator into the block that begins with the byte found above.
Consequently, the statement abc()=-1; in the main() function will write ‘–1’ in an unallocated block of memory. This can lead to run-time errors. 8 Function Prototyping Function prototyping is necessary in C++. A prototype describes the function’s interface to the compiler. It tells the compiler the return type of the function as well as the number, type, and sequence of its formal arguments. The general syntax of function prototype is as follows: return_type function_name(argument_list); For example, int add(int, int); This prototype indicates that the add() function returns a value of integer type and takes two parameters both of integer type.