By Michael Privat , Rob Warner
With the Mac App shop release in early 2011, a brand new age in Mac improvement all started. search for a number of the cool apps for iPhone and iPad coming to an iMac or MacBook Pro near you! starting OS X Lion Apps improvement explains easy methods to strengthen OS X Lion-based apps and submit them within the Mac App shop. It starts off with the fundamentals of Objective-C and Cocoa, after which strikes via all of the themes essential to construct and put up your first winning Mac apps! start with Objective-C and Xcode construct your first entire apps that combine good with Mac OS X put up your apps at the Mac App shop in case you are new to Mac or new to iPhone or iPad apps improvement, and looking out to improve apps for the Macbook professional or Mac desktop, this ebook is for you! What you’ll examine how you can use Apple’s improvement instruments tips to construct person interfaces and create person reviews (UX) tips to reply to person enter the way to combine your apps into the Mac atmosphere easy methods to shop and retrieve facts tips on how to submit your apps to the hot Mac App shop Who this e-book is for This publication is for these new to Mac or for iPhone or iPad apps builders who wish to develop apps for the MacBook seasoned or Mac laptop. desk of Contents construction a Graphiing Calculator Laying Out the person Interface dealing with person enter Pimp My UI Storing and Retrieving info utilizing center info Integrating Graphique into the Mac OS X machine growing support Printing
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Additional resources for Beginning OS X Lion Apps Development (Beginning Apress)
The Autosizing control should look like Figure 2–25. Figure 2–25. The autosizing configured for the horizontal slider You also want to constrain the range of the horizontal slider to numbers that make sense for a domain interval. With the slider still selected, show the Attributes inspector, and in the Slider section, change the number of tick marks to 20. 50. The Slider section should match Figure 2–26, and your view should look like Figure 2–27. Figure 2–26. Constraining the horizontal slider Figure 2–27.
Allocate the object in memory. 2. Increment its retention count by sending it a retain message. 3. When done using the object, decrement its retention count by sending it a release message. 4. If the retention count reaches zero, deallocate the object. Though the pattern is straightforward, its execution often isn’t. Several parts of the code in an application, including framework code not visible to the programmer, can retain objects. Programmers can neglect to send proper retain and release messages or can incorrectly assume that objects are being retained when they aren’t, or vice versa.
Setting the Horizontal Split View object to size with the window Run the application. You should see a window split in half horizontally, as shown in Figure 2–8. Resize the window and make sure the split view continues to fill the view. CHAPTER 2: Laying Out the User Interface Figure 2–8. The Graphique application with a Horizontal Split View object Creating the Vertical NSSplitView The next step is to split the upper half of the Graphique window with a vertical split view. Go back to Xcode and drag a Vertical Split View object from the Object Library onto the upper half of the horizontal split view you just created.